
Syndrome Nagra2 cards, AVR-X Nagra2 cards

ExtremeHU1.74
Cloning Guide
Version
1.3 last revised on 01/07/2002. Any comments or suggestions please direct
them to Vorlon001
This
Guide is maintained and hosted by The Vorlon Homeworld. Linking to this
guide is ok, however anyone interested in hosting this guide must first
contact Vorlon001
for approval.
PLEASE
READ, VERY IMPORTANT:
The
use, possession or importation of Test (Programmed/Pirate) Cards is Illegal
in the United States. If you are a U.S. resident, you are required by
law to subscribe and use of Test Cards of any kind is unlawful and subject
to Criminal and Civil penalties according to U.S. law. We do not condone
use of Test Cards to U.S. residents. You and you alone are SOLELY responsible
for abiding by the laws of your Country, State, Province or Territory.
THE DSS UNDERGROUND, HITEC SATELLITE, and THE VORLON HOMEWORLD WILL NOT
BE HELD RESPONSIBLE FOR THE ACTIONS OF THE PEOPLE USING THIS DOCUMENT.
This Guide is strictly for Canada and EDUCATIONAL USE ONLY.
Also the DSS Underground, Hitec Satellite, and The Vorlon
Homeworld does not and will not
take any responsibility for what might happen to any card using the following
procedures. In other words, USE
THIS GUIDE AT YOUR OWN RISK.
So
with that out of the way let us say that what we are trying to offer here
is a basic and simple instruction that hopefully will make everything
as easy for you as
possible. We also want these instructions as safe as possible, meaning
we want to try our best to avoid having your card become damaged. But
remember nothing is absolutely foolproof and don't let anybody ever tell
you differently. There is always a risk taken whenever you attempt to
clean an HU card. But also at the same time if you follow certain precautions
you can lower those risks and that is what we have tried to do with this
guide. But sometimes people, when they run into an error or when they
get confused about what they are doing, will guess or attempt to try things
on their own resulting in creating possibly a more serious problem. If
during any of the following instructions you should get any kind of error
message or if you become confused and don't understand something stop
immediately, make note of any on screen message(s) and then go to
your favorite Forum Site and seek out advice. Usually there is always
somebody online that will be more than glad to help you out. If you do
need to seek out help again please be specific when posting your problem
and also give as much detail as possible.
Because of the depth of this program and all of it's combined features,
the guide for this program will be divided into 5 parts:
1.
The first guide will be for the Configuration of the program. It is updated
to 1.74 as of 01/07/02
2.
The second guide covers the entire basic program. Except for cleaning
and activation, applies to all versions. Updated 01/07/02 for ExtremeHU
1.74.
3.
The third guide covers the Hex Creator, by itself. Applies to all versions.
Updated to Version 1.74. Date 01/07/02
4.
The fourth guide covers Activation using ExtremeHU 1.72 11/01/01
5.
The fifth guide covers cloning and image manipulation using ExtremeHU
1.6x-1.74. Updated 01/06/02
6.
This is the quick guide you see all over the net with pictures. 01/04/02
Because of the size of
these guides and their complex parts, they will not be available online
but only as an HTML download. You can unzip them to any directory you
wish and can read them with any HTML browser. Enjoy.
This program now supports
the New Era Scripts written by Mex. This is the current hash fix for now.
The 1.74 version is available in upgrade form only. It requires that you
have installed version 1.6a or 1.6b. This new version was setup for better
support for the new series of Activation scripts. When you install this
upgrade, a new Activation hex file will be placed in your HEX directory.
After you have unzipped
and installed the program, power up your loader and bring up ExtremeHU
1.74. The screen will appear as below: The full program screens have been
reduced in size by 20%.
Once again, the Golden Rule....Always save your original .bin by reading
the care before you do anything to it!

Basic cloning procedure:
1. Read the original bin by selecting
the EEprom icon on the right of the toolbar. If the card previously had
a 3M on it, use the cleaning icon on the toolbar to clean the card first.
2. When the loader resets and prompts
you, insert the card and let it read.
3. Once in memory, the .bin can
be saved. Select the Floppy icon on the left of the toolbar and when the
save Windows Screen comes up, save the .bin file. This step is very important!
4. Click on the folder icon. The
Windows open file window will open to the ExtremeHU BIN directory.
5. Select the .bin file you want
to clone to this card.
6. After it is read into memory,
the message window will show you the hex of the file. You are now ready
to clone your card.
7. Select the Lightning Bolt icon
on the tool bar. After the loader resets in the message window, you will
be prompted to insert your card.
8. Insert the card, and allow the
program to glitch in and write the new bin to the card.
----------------------------------------------------------------------------------------------------------------
The absolute simplest version of cloning is shown above. However, using
this program, there are many other options that you can use it for in
working on and cloning cards.
Click on the Open
folder icon on the left of the toolbar to load a bin into the program
that you wish to use. The file screen will open into the bin directory.

Highlight and select
the bin you wish to load into the ExtremeHU program. Then click on Open
to bring it into the message window. Once loaded, the main program screen
will look like the one below. Any feature highlighted on the right EEPROM
info part of the program, will be highlighted in blue in the message window.
You will notice the Simulated ATR indicates this is the bin of a 4b card.
Just a note at this point....4b, 5b, and 6b eeproms are all coded the
same. 7b, 8b, and 9b eeproms are slightly different.

Once the eeprom
is in memory, you can work on it with the ExtremeHU Program. Select the
Cleaning icon on the left side of the toolbar and the following screen
will come up warning you that you are about to clean the image in memory.

Clicking No will
abort and clicking Yes, will use ExtremeHU's cleaning program to clean
the image in memory. When done, you will be prompted by the screen below.

Click on OK.
In the message window, as shown below, all areas that were cleaned will
be highlighted in blue.

You can select
the floppy icon on the toolbar and save the cleaned bin at this time if
you wish. You can also continue to work on this image with the program.
The next example uses the in memory patch feature to patch the bin. Select
the Left toolbar HEX and select Extreme Hex File.

The Windows file
screen will open into the ExtremeHU Hex directory. For purposes of this
we will select NewEraV1.31.hex. When selected, click on open and the file
will execute on the in memory .bin.

The NewEra clean
and install screen will come up as indicated below:

Click on OK and
the options screen will then come up.

As when running
the NewEra Hex on a card, you can select the options and then click on
continue. The prompt screen will come up after the hex file completes
applying the 3M to the bin in program memory.

Just click on OK.
At this point in the process, you can save the bin that you just 3M'ed
as a file to apply to other cards. Click on the Floppy icon on the toolbar
and the Windows file screen will open into the ExtremeHU BIN directory.
I would rename the bin as I did, below, so that you know exactly what
it is. After renaming, just click on Save and the 3M'ed bin will be saved.

After the save,
you will be prompted by the message window below.

The clone bin,
cleaned and 3M'ed is still in memory. At this point, you can apply it
to a card if you wish. You could load any bin into the program to do this
but we will use the current 3M'ed one.

To write the clone
bin in memory to a card, select the lightning bolt icon on the right side
of the toolbar, indicated below:

Clicking on the
lightning bolt icon will bring up the I/O warning screen.

Clicking on No
will abort the operation. Clicking on Yes will start the process. The
message window will show the loader being reset and you will be prompted
to insert the card. Since we are working, at this time with an image that
is 3M'ed, it is assumed the card you are going to insert is either a virgin
or has been cleaned.

The normal glitching,
ATR, and loading bootstrap functions will continue. Once the load is complete,
you will be prompted in the message window that the operation is over.
The bin is still in memory. To see it again, select View from the Menu
and select EEPROM Dump. The bin will reappear in the Message window.

Other functions
that can be performed on this bin that is in memory are also useful. The
first can be brought up by selecting the CAM/ZKT Tools from the EEPROM
Menu. Below is the new menu selections with version 1.74.

Two Selections
are highlighted. You select store Cam/Zkt as below.

Selecting this
will place the info message on the main screen, below the toolbar.

You can then select
the Save function for creating an unlooper image of the CamID and ZKT
table for future use on an H card.

Selecting this
function, will bring up the Windows Save screen in the ExtremeHU BIN directory.

The Image will
be named. Just click on save and the image will be saved. You can use
this Image with an Unlooper, BasicU, or with BasicH3.2 and an iso programmer
to patch an H card with this image. When you click on Save, the message
popup will show up.

Just click on OK
to complete the process. You can still work on this bin in memory.
As with the CamID and ZKT, in ExtremeHU 1.74 you can Store group keys
into memory by using the menu selection.

Once in memory,
they can be patched to another .bin or to the card directly.

The same holds
true with the USW key. It can be stored in memory and patched to the card
or another .bin loaded into memory.


Remember, you can
also use the functions available on the right side of the main screen
to change items on the image in memory. Zip, Ratings, Locals, Password,
can be altered and the changes will be written to the image in memory.
You can save your work at any time.

Remember that any changes a .hex patch or edit does to
the EEPROM in memory, will show up in the eeprom dump window in blue!

Version 1.74
also has a right click set of functions that work with the main program
window. When a bin is loaded into the program you can right click on the
main window and get the following features. Below shows that you can copy
items to the clipboard in Windows.

The default
for the Edit mode is off. You can select the edit mode by clicking on
the on position.

Doing this
will bring up the edit mode window pictured below: This window defaults
to Encoding on.

This can be
shut off by using the checkbox as shown below: The arrows on the left,
allow you to scroll through the addresses. After changes, selecting write
current line will write the line to the .bin in memory.

Selecting
Print EEprom will allow you to print out the .bin in program memory.

With a bin
loaded into memory, you can use the fourth icon on the toolbar to view
the eeprom as unencoded and edit mode. If in this mode is selected, the
next option becomes available: You can save the eeprom decoded as a bin
or txt file.

General Cloning rules:
1. You should always clean a card
before doing anything to it. This is not necessary with a Virgin.
2. You should apply a clone image
of the correct card type to a like card. 4b to 4b, etc.
3. A card that is cloned is more
of an ECM target than one that is not.
4. Last and not least.....ALWAYS
SAVE YOUR ORIGINAL BIN BEFORE YOU DO ANYTHING TO A CARD!
ExtremeHU is without
a doubt, the state of the art program for the HU that is currently available.
It's use of interactive .hex files allows the average user the ease of
BasicH with all of the currently needed HU functionality. Thanks go out
to Extreme_Sat and his team!
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